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Written by: Rodney Desjarlais
6th Edition
Last Updated: December 2003


NEED TO KNOW

CHALLENGING TO A NEW PLAYER
I know this has been said several times but it must be said again.  Because of the character and unit variety it can be a challenge for a new player until the player learns how to get it all to work well together.  In addition to this, the army's random elements require an Orc and Goblin player to be able to adjust battle plans on a turn-by-turn basis.  

RANDOM NATURE WILL COST YOU SOME GAMES
Warhammer Fantasy Battle, like any game that is based on rolling dice, has an element of luck. Sometimes no matter how good your army or plan is, dice rolling can defeat you. Orcs and Goblins, thanks to animosity and the random nature of its special weapons, is random on top of the normal randomness. Sometimes you will be defeated by luck. You should know this going in and just try to have fun and laugh as your army destroys itself.  This doesn't happen very often thankfully.  

KNOW THE PANIC/PSYCHOLOGY RULES
I can't stress enough how important knowing these rules is to an Orc and Goblin player.  Panic is the greenskin army's worst enemy.

DON'T FORGET YOUR SPECIAL RULES
Do not forget about your bonus dice to power and dispel for close combats within 12" of an Orc or Goblin shaman. Also, do not forget about the ignore goblin panic and ignore greenskin panic special rules.

I hope you enjoyed this article.  If you have any comments or suggestions give me an email or visit our forums in our Community section.

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